#include "Game.h"


using namespace std;




/**
 * Resets the Game and prints the GameOver display
 * @see printGameOver()
 * @param void
 * @return void
 */
void Game::GameOver()
{
	delete m_player;
	m_player = 0;
	reset();
	printGameOver();
}


/**
 * Prints the GameOver display
 * @param void
 * @return void
 */
void Game::printGameOver()
{
	cout << endl << endl << endl;
	cout << "   ___                         ___                 " << endl;
	cout << "  / _ \\__ _ _ __ ___   ___    /___\\__   _____ _ __ " << endl;
	cout << " / /_\\/ _` | '_ ` _ \\ / _ \\  //  //\\ \\ / / _ \\ '__|" << endl;
	cout << "/ /_\\\\ (_| | | | | | |  __/ / \\\\_//  \\ V /  __/ |   " << endl;
	cout << "\\____/\\__,_|_| |_| |_|\\___| \\___/    \\_/ \\___|_| " << endl;
	system("pause");
}

